#ifndef _VALUE_HPP_
#define _VALUE_HPP_

#include "json/jsoncpp/forwards.hpp"
#include <string>
#include <vector>
#include <exception>
#include <map>

namespace JHCPP
{
	namespace json
	{
		namespace jsoncpp
		{
			/** Base class for all exceptions we throw.
			*
			* We use nothing but these internally. Of course, STL can throw others.
			*/
			class Exception;
			/** Exceptions which the user cannot easily avoid.
			*
			* E.g. out-of-memory (when we use malloc), stack-overflow, malicious input
			* 
			* \remark derived from Json::Exception
			*/
			class RuntimeError;
			/** Exceptions thrown by JSON_ASSERT/JSON_FAIL macros.
			*
			* These are precondition-violations (user bugs) and internal errors (our bugs).
			* 
			* \remark derived from Json::Exception
			*/
			class LogicError;

			/// used internally
			void throwRuntimeError(std::string const& msg);
			/// used internally
			void throwLogicError(std::string const& msg);

			/** \brief Type of the value held by a Value object.
			*/
			enum ValueType {
				nullValue = 0, ///< 'null' value
				intValue,      ///< signed integer value
				uintValue,     ///< unsigned integer value
				realValue,     ///< double value
				stringValue,   ///< UTF-8 string value
				booleanValue,  ///< bool value
				arrayValue,    ///< array value (ordered list)
				objectValue    ///< object value (collection of name/value pairs).
			};

			enum CommentPlacement {
				commentBefore = 0,      ///< a comment placed on the line before a value
				commentAfterOnSameLine, ///< a comment just after a value on the same line
				commentAfter, ///< a comment on the line after a value (only make sense for
				/// root value)
				numberOfCommentPlacement
			};


			/** \brief Lightweight wrapper to tag static string.
			*
			* Value constructor and objectValue member assignement takes advantage of the
			* StaticString and avoid the cost of string duplication when storing the
			* string or the member name.
			*
			* Example of usage:
			* \code
			* Json::Value aValue( StaticString("some text") );
			* Json::Value object;
			* static const StaticString code("code");
			* object[code] = 1234;
			* \endcode
			*/
			class StaticString 
			{
			public:
				explicit StaticString(const char* czstring) : c_str_(czstring) {}

				operator const char*() const { return c_str_; }

				const char* c_str() const { return c_str_; }

			private:
				const char* c_str_;
			};

			/** \brief Represents a <a HREF="http://www.json.org">JSON</a> value.
			*
			* This class is a discriminated union wrapper that can represents a:
			* - signed integer [range: Value::minInt - Value::maxInt]
			* - unsigned integer (range: 0 - Value::maxUInt)
			* - double
			* - UTF-8 string
			* - boolean
			* - 'null'
			* - an ordered list of Value
			* - collection of name/value pairs (javascript object)
			*
			* The type of the held value is represented by a #ValueType and
			* can be obtained using type().
			*
			* Values of an #objectValue or #arrayValue can be accessed using operator[]()
			* methods.
			* Non-const methods will automatically create the a #nullValue element
			* if it does not exist.
			* The sequence of an #arrayValue will be automatically resized and initialized
			* with #nullValue. resize() can be used to enlarge or truncate an #arrayValue.
			*
			* The get() methods can be used to obtain default value in the case the
			* required element does not exist.
			*
			* It is possible to iterate over the list of a #objectValue values using
			* the getMemberNames() method.
			*
			* \note #Value string-length fit in size_t, but keys must be < 2^30.
			* (The reason is an implementation detail.) A #CharReader will raise an
			* exception if a bound is exceeded to avoid security holes in your app,
			* but the Value API does *not* check bounds. That is the responsibility
			* of the caller.
			*/
			class Value 
			{
				friend class ValueIteratorBase;
			public:
				typedef std::vector<std::string> Members;
				typedef ValueIterator iterator;
				typedef ValueConstIterator const_iterator;
				typedef UInt UInt;
				typedef Int Int;
			#if defined(JSON_HAS_INT64)
				typedef UInt64 UInt64;
				typedef Int64 Int64;
			#endif // defined(JSON_HAS_INT64)
				typedef LargestInt LargestInt;
				typedef LargestUInt LargestUInt;
				typedef ArrayIndex ArrayIndex;

				static const Value& null;  ///< We regret this reference to a global instance; prefer the simpler Value().
				static const Value& nullRef;  ///< just a kludge for binary-compatibility; same as null
				/// Minimum signed integer value that can be stored in a Json::Value.
				static const LargestInt minLargestInt;
				/// Maximum signed integer value that can be stored in a Json::Value.
				static const LargestInt maxLargestInt;
				/// Maximum unsigned integer value that can be stored in a Json::Value.
				static const LargestUInt maxLargestUInt;

				/// Minimum signed int value that can be stored in a Json::Value.
				static const Int minInt;
				/// Maximum signed int value that can be stored in a Json::Value.
				static const Int maxInt;
				/// Maximum unsigned int value that can be stored in a Json::Value.
				static const UInt maxUInt;

			#if defined(JSON_HAS_INT64)
				/// Minimum signed 64 bits int value that can be stored in a Json::Value.
				static const Int64 minInt64;
				/// Maximum signed 64 bits int value that can be stored in a Json::Value.
				static const Int64 maxInt64;
				/// Maximum unsigned 64 bits int value that can be stored in a Json::Value.
				static const UInt64 maxUInt64;
			#endif // defined(JSON_HAS_INT64)

			private:
			#ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
				class CZString 
				{
				public:
					enum DuplicationPolicy {
						noDuplication = 0,
						duplicate,
						duplicateOnCopy
					};
					CZString(ArrayIndex index);
					CZString(char const* str, unsigned length, DuplicationPolicy allocate);
					CZString(CZString const& other);
					~CZString();
					CZString& operator=(CZString other);
					bool operator<(CZString const& other) const;
					bool operator==(CZString const& other) const;
					ArrayIndex index() const;
					//const char* c_str() const; ///< \deprecated
					char const* data() const;
					unsigned length() const;
					bool isStaticString() const;

				private:
					void swap(CZString& other);

					struct StringStorage {
						DuplicationPolicy policy_: 2;
						unsigned length_: 30; // 1GB max
					};

					char const* cstr_;  // actually, a prefixed string, unless policy is noDup
					union {
						ArrayIndex index_;
						StringStorage storage_;
					};
				};

			public:
				typedef std::map<CZString, Value> ObjectValues;

			#endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION

			public:
				/** \brief Create a default Value of the given type.

				This is a very useful constructor.
				To create an empty array, pass arrayValue.
				To create an empty object, pass objectValue.
				Another Value can then be set to this one by assignment.
				This is useful since clear() and resize() will not alter types.

				Examples:
				\code
				Json::Value null_value; // null
				Json::Value arr_value(Json::arrayValue); // []
				Json::Value obj_value(Json::objectValue); // {}
				\endcode
				*/
				Value(ValueType type = nullValue);
				Value(Int value);
				Value(UInt value);
			#if defined(JSON_HAS_INT64)
				Value(Int64 value);
				Value(UInt64 value);
			#endif // if defined(JSON_HAS_INT64)
				Value(double value);
				Value(const char* value); ///< Copy til first 0. (NULL causes to seg-fault.)
				Value(const char* beginValue, const char* endValue); ///< Copy all, incl zeroes.
				/** \brief Constructs a value from a static string.

				* Like other value string constructor but do not duplicate the string for
				* internal storage. The given string must remain alive after the call to this
				* constructor.
				* \note This works only for null-terminated strings. (We cannot change the
				*   size of this class, so we have nowhere to store the length,
				*   which might be computed later for various operations.)
				*
				* Example of usage:
				* \code
				* static StaticString foo("some text");
				* Json::Value aValue(foo);
				* \endcode
				*/
				Value(const StaticString& value);
				Value(const std::string& value); ///< Copy data() til size(). Embedded zeroes too.

				Value(bool value);
				/// Deep copy.
				Value(const Value& other);
				~Value();

				/// Deep copy, then swap(other).
				/// \note Over-write existing comments. To preserve comments, use #swapPayload().
				Value& operator=(Value other);
				/// Swap everything.
				void swap(Value& other);
				/// Swap values but leave comments and source offsets in place.
				void swapPayload(Value& other);

				ValueType type() const;

				/// Compare payload only, not comments etc.
				bool operator<(const Value& other) const;
				bool operator<=(const Value& other) const;
				bool operator>=(const Value& other) const;
				bool operator>(const Value& other) const;
				bool operator==(const Value& other) const;
				bool operator!=(const Value& other) const;
				int compare(const Value& other) const;

				const char* asCString() const; ///< Embedded zeroes could cause you trouble!
				std::string asString() const; ///< Embedded zeroes are possible.
				/** Get raw char* of string-value.
				*  \return false if !string. (Seg-fault if str or end are NULL.)
				*/
				bool getString(char const** str, char const** end) const;

				Int asInt() const;
				UInt asUInt() const;
			#if defined(JSON_HAS_INT64)
				Int64 asInt64() const;
				UInt64 asUInt64() const;
			#endif // if defined(JSON_HAS_INT64)
				LargestInt asLargestInt() const;
				LargestUInt asLargestUInt() const;
				float asFloat() const;
				double asDouble() const;
				bool asBool() const;

				bool isNull() const;
				bool isBool() const;
				bool isInt() const;
				bool isInt64() const;
				bool isUInt() const;
				bool isUInt64() const;
				bool isIntegral() const;
				bool isDouble() const;
				bool isNumeric() const;
				bool isString() const;
				bool isArray() const;
				bool isObject() const;

				bool isConvertibleTo(ValueType other) const;

				/// Number of values in array or object
				ArrayIndex size() const;

				/// \brief Return true if empty array, empty object, or null;
				/// otherwise, false.
				bool empty() const;

				/// Return isNull()
				bool operator!() const;

				/// Remove all object members and array elements.
				/// \pre type() is arrayValue, objectValue, or nullValue
				/// \post type() is unchanged
				void clear();

				/// Resize the array to size elements.
				/// New elements are initialized to null.
				/// May only be called on nullValue or arrayValue.
				/// \pre type() is arrayValue or nullValue
				/// \post type() is arrayValue
				void resize(ArrayIndex size);

				/// Access an array element (zero based index ).
				/// If the array contains less than index element, then null value are
				/// inserted
				/// in the array so that its size is index+1.
				/// (You may need to say 'value[0u]' to get your compiler to distinguish
				///  this from the operator[] which takes a string.)
				Value& operator[](ArrayIndex index);

				/// Access an array element (zero based index ).
				/// If the array contains less than index element, then null value are
				/// inserted
				/// in the array so that its size is index+1.
				/// (You may need to say 'value[0u]' to get your compiler to distinguish
				///  this from the operator[] which takes a string.)
				Value& operator[](int index);

				/// Access an array element (zero based index )
				/// (You may need to say 'value[0u]' to get your compiler to distinguish
				///  this from the operator[] which takes a string.)
				const Value& operator[](ArrayIndex index) const;

				/// Access an array element (zero based index )
				/// (You may need to say 'value[0u]' to get your compiler to distinguish
				///  this from the operator[] which takes a string.)
				const Value& operator[](int index) const;

				/// If the array contains at least index+1 elements, returns the element
				/// value,
				/// otherwise returns defaultValue.
				Value get(ArrayIndex index, const Value& defaultValue) const;
				/// Return true if index < size().
				bool isValidIndex(ArrayIndex index) const;
				/// \brief Append value to array at the end.
				///
				/// Equivalent to jsonvalue[jsonvalue.size()] = value;
				Value& append(const Value& value);

				/// Access an object value by name, create a null member if it does not exist.
				/// \note Because of our implementation, keys are limited to 2^30 -1 chars.
				///  Exceeding that will cause an exception.
				Value& operator[](const char* key);
				/// Access an object value by name, returns null if there is no member with
				/// that name.
				const Value& operator[](const char* key) const;
				/// Access an object value by name, create a null member if it does not exist.
				/// \param key may contain embedded nulls.
				Value& operator[](const std::string& key);
				/// Access an object value by name, returns null if there is no member with
				/// that name.
				/// \param key may contain embedded nulls.
				const Value& operator[](const std::string& key) const;
				/** \brief Access an object value by name, create a null member if it does not
				exist.

				* If the object has no entry for that name, then the member name used to store
				* the new entry is not duplicated.
				* Example of use:
				* \code
				* Json::Value object;
				* static const StaticString code("code");
				* object[code] = 1234;
				* \endcode
				*/
				Value& operator[](const StaticString& key);

				/// Return the member named key if it exist, defaultValue otherwise.
				/// \note deep copy
				Value get(const char* key, const Value& defaultValue) const;
				/// Return the member named key if it exist, defaultValue otherwise.
				/// \note deep copy
				/// \param key may contain embedded nulls.
				Value get(const char* key, const char* end, const Value& defaultValue) const;
				/// Return the member named key if it exist, defaultValue otherwise.
				/// \note deep copy
				/// \param key may contain embedded nulls.
				Value get(const std::string& key, const Value& defaultValue) const;

				/// Most general and efficient version of isMember()const, get()const,
				/// and operator[]const
				/// \note As stated elsewhere, behavior is undefined if (end-key) >= 2^30
				Value const* find(char const* key, char const* end) const;
				/// Most general and efficient version of object-mutators.
				/// \note As stated elsewhere, behavior is undefined if (end-key) >= 2^30
				/// \return non-zero, but JSON_ASSERT if this is neither object nor nullValue.
				Value const* demand(char const* key, char const* end);
				/// \brief Remove and return the named member.
				///
				/// Do nothing if it did not exist.
				/// \return the removed Value, or null.
				/// \pre type() is objectValue or nullValue
				/// \post type() is unchanged
				/// \deprecated
				Value removeMember(const char* key);
				/// Same as removeMember(const char*)
				/// \param key may contain embedded nulls.
				/// \deprecated
				Value removeMember(const std::string& key);
				/// Same as removeMember(const char* key, const char* end, Value* removed),
				/// but 'key' is null-terminated.
				bool removeMember(const char* key, Value* removed);
				/** \brief Remove the named map member.

				Update 'removed' iff removed.
				\param key may contain embedded nulls.
				\return true iff removed (no exceptions)
				*/
				bool removeMember(std::string const& key, Value* removed);
				/// Same as removeMember(std::string const& key, Value* removed)
				bool removeMember(const char* key, const char* end, Value* removed);
				/** \brief Remove the indexed array element.

				O(n) expensive operations.
				Update 'removed' iff removed.
				\return true iff removed (no exceptions)
				*/
				bool removeIndex(ArrayIndex i, Value* removed);

				/// Return true if the object has a member named key.
				/// \note 'key' must be null-terminated.
				bool isMember(const char* key) const;
				/// Return true if the object has a member named key.
				/// \param key may contain embedded nulls.
				bool isMember(const std::string& key) const;
				/// Same as isMember(std::string const& key)const
				bool isMember(const char* key, const char* end) const;


				/// \brief Return a list of the member names.
				///
				/// If null, return an empty list.
				/// \pre type() is objectValue or nullValue
				/// \post if type() was nullValue, it remains nullValue
				Members getMemberNames() const;

				//# ifdef JSON_USE_CPPTL
				//      EnumMemberNames enumMemberNames() const;
				//      EnumValues enumValues() const;
				//# endif

				/// \deprecated Always pass len.
				JSONCPP_DEPRECATED("Use setComment(std::string const&) instead.")
					void setComment(const char* comment, CommentPlacement placement);
				/// Comments must be //... or /* ... */
				void setComment(const char* comment, size_t len, CommentPlacement placement);
				/// Comments must be //... or /* ... */
				void setComment(const std::string& comment, CommentPlacement placement);
				bool hasComment(CommentPlacement placement) const;
				/// Include delimiters and embedded newlines.
				std::string getComment(CommentPlacement placement) const;

				std::string toStyledString() const;

				const_iterator begin() const;
				const_iterator end() const;

				iterator begin();
				iterator end();

				// Accessors for the [start, limit) range of bytes within the JSON text from
				// which this value was parsed, if any.
				void setOffsetStart(size_t start);
				void setOffsetLimit(size_t limit);
				size_t getOffsetStart() const;
				size_t getOffsetLimit() const;

			private:
				void initBasic(ValueType type, bool allocated = false);

				Value& resolveReference(const char* key);
				Value& resolveReference(const char* key, const char* end);

				struct CommentInfo {
					CommentInfo();
					~CommentInfo();

					void setComment(const char* text, size_t len);

					char* comment_;
				};

				// struct MemberNamesTransform
				//{
				//   typedef const char *result_type;
				//   const char *operator()( const CZString &name ) const
				//   {
				//      return name.c_str();
				//   }
				//};

				union ValueHolder {
					LargestInt int_;
					LargestUInt uint_;
					double real_;
					bool bool_;
					char* string_;  // actually ptr to unsigned, followed by str, unless !allocated_
					ObjectValues* map_;
				} value_;
				ValueType type_ : 8;
				unsigned int allocated_ : 1; // Notes: if declared as bool, bitfield is useless.
				// If not allocated_, string_ must be null-terminated.
				CommentInfo* comments_;

				// [start, limit) byte offsets in the source JSON text from which this Value
				// was extracted.
				size_t start_;
				size_t limit_;
			};

			/** \brief Experimental and untested: represents an element of the "path" to
			* access a node.
			*/
			class PathArgument 
			{
			public:
				friend class Path;

				PathArgument();
				PathArgument(ArrayIndex index);
				PathArgument(const char* key);
				PathArgument(const std::string& key);

			private:
				enum Kind {
					kindNone = 0,
					kindIndex,
					kindKey
				};
				std::string key_;
				ArrayIndex index_;
				Kind kind_;
			};

			/** \brief Experimental and untested: represents a "path" to access a node.
			*
			* Syntax:
			* - "." => root node
			* - ".[n]" => elements at index 'n' of root node (an array value)
			* - ".name" => member named 'name' of root node (an object value)
			* - ".name1.name2.name3"
			* - ".[0][1][2].name1[3]"
			* - ".%" => member name is provided as parameter
			* - ".[%]" => index is provied as parameter
			*/
			class Path
			{
			public:
				Path(const std::string& path,
					const PathArgument& a1 = PathArgument(),
					const PathArgument& a2 = PathArgument(),
					const PathArgument& a3 = PathArgument(),
					const PathArgument& a4 = PathArgument(),
					const PathArgument& a5 = PathArgument());

				const Value& resolve(const Value& root) const;
				Value resolve(const Value& root, const Value& defaultValue) const;
				/// Creates the "path" to access the specified node and returns a reference on
				/// the node.
				Value& make(Value& root) const;

			private:
				typedef std::vector<const PathArgument*> InArgs;
				typedef std::vector<PathArgument> Args;

				void makePath(const std::string& path, const InArgs& in);
				void addPathInArg(const std::string& path,
					const InArgs& in,
					InArgs::const_iterator& itInArg,
					PathArgument::Kind kind);
				void invalidPath(const std::string& path, int location);

				Args args_;
			};

			/** \brief base class for Value iterators.
			*
			*/
			class ValueIteratorBase 
			{
			public:
				typedef std::bidirectional_iterator_tag iterator_category;
				typedef unsigned int size_t;
				typedef int difference_type;
				typedef ValueIteratorBase SelfType;

				ValueIteratorBase();
				explicit ValueIteratorBase(const Value::ObjectValues::iterator& current);

				bool operator==(const SelfType& other) const { return isEqual(other); }

				bool operator!=(const SelfType& other) const { return !isEqual(other); }

				difference_type operator-(const SelfType& other) const {
					return other.computeDistance(*this);
				}

				/// Return either the index or the member name of the referenced value as a
				/// Value.
				Value key() const;

				/// Return the index of the referenced Value, or -1 if it is not an arrayValue.
				UInt index() const;

				/// Return the member name of the referenced Value, or "" if it is not an
				/// objectValue.
				/// \note Avoid `c_str()` on result, as embedded zeroes are possible.
				std::string name() const;

				/// Return the member name of the referenced Value. "" if it is not an
				/// objectValue.
				/// \deprecated This cannot be used for UTF-8 strings, since there can be embedded nulls.
				JSONCPP_DEPRECATED("Use `key = name();` instead.")
					char const* memberName() const;
				/// Return the member name of the referenced Value, or NULL if it is not an
				/// objectValue.
				/// \note Better version than memberName(). Allows embedded nulls.
				char const* memberName(char const** end) const;

			protected:
				Value& deref() const;

				void increment();

				void decrement();

				difference_type computeDistance(const SelfType& other) const;

				bool isEqual(const SelfType& other) const;

				void copy(const SelfType& other);

			private:
				Value::ObjectValues::iterator current_;
				// Indicates that iterator is for a null value.
				bool isNull_;
			};

			/** \brief const iterator for object and array value.
			*
			*/
			class ValueConstIterator : public ValueIteratorBase 
			{
				friend class Value;

			public:
				typedef const Value value_type;
				//typedef unsigned int size_t;
				//typedef int difference_type;
				typedef const Value& reference;
				typedef const Value* pointer;
				typedef ValueConstIterator SelfType;

				ValueConstIterator();

			private:
				/*! \internal Use by Value to create an iterator.
				*/
				explicit ValueConstIterator(const Value::ObjectValues::iterator& current);
			public:
				SelfType& operator=(const ValueIteratorBase& other);

				SelfType operator++(int) {
					SelfType temp(*this);
					++*this;
					return temp;
				}

				SelfType operator--(int) {
					SelfType temp(*this);
					--*this;
					return temp;
				}

				SelfType& operator--() {
					decrement();
					return *this;
				}

				SelfType& operator++() {
					increment();
					return *this;
				}

				reference operator*() const { return deref(); }

				pointer operator->() const { return &deref(); }
			};

			/** \brief Iterator for object and array value.
			*/
			class ValueIterator : public ValueIteratorBase 
			{
				friend class Value;

			public:
				typedef Value value_type;
				typedef unsigned int size_t;
				typedef int difference_type;
				typedef Value& reference;
				typedef Value* pointer;
				typedef ValueIterator SelfType;

				ValueIterator();
				ValueIterator(const ValueConstIterator& other);
				ValueIterator(const ValueIterator& other);

			private:
				/*! \internal Use by Value to create an iterator.
				*/
				explicit ValueIterator(const Value::ObjectValues::iterator& current);
			public:
				SelfType& operator=(const SelfType& other);

				SelfType operator++(int) {
					SelfType temp(*this);
					++*this;
					return temp;
				}

				SelfType operator--(int) {
					SelfType temp(*this);
					--*this;
					return temp;
				}

				SelfType& operator--() {
					decrement();
					return *this;
				}

				SelfType& operator++() {
					increment();
					return *this;
				}

				reference operator*() const { return deref(); }

				pointer operator->() const { return &deref(); }
			};
	
			/// Specialize std::swap() for Value.
			inline void swap(Value& a, Value& b) { a.swap(b); }
		}//end namespace jsoncpp
	}//end namespace json
}//end namespace JHCPP

#endif
